How attention is measured: reaction time, flanker and visual search
Psychologists measure attention with short tasks: reaction time to a randomly timed signal for alertness, the flanker task for ignoring distraction, visual search for finding a target, go/no-go tasks for holding back. A phone adds roughly 50–100 ms of delay to every tap, and the amount differs between devices, so compare phone results with your own earlier results, not with lab norms.
§ 1The classic attention tasks
| Task | What you do | What it shows |
|---|---|---|
| Psychomotor vigilance task (PVT) | Tap as soon as a signal appears at random moments | Alertness; very slow responses (lapses) increase with sleep loss |
| Sustained attention to response task (SART) | Respond to every digit except one rare target | Sustained attention and holding back an automatic response |
| Flanker task | Report the direction of the middle arrow among distracting arrows | Ignoring distraction: the extra time needed when the arrows disagree |
| Visual search | Decide whether a target is among other items | How efficiently attention selects: the cost of each extra item |
| Trail making | Connect circles in order, then alternate between two series | Speed, and switching between two sets |
| Corsi blocks | Repeat the order in which blocks lit up | Spatial working memory span |
Each task isolates a small part of what we call attention. None of them measures attention as a whole, and none is a diagnosis on its own.
§ 2Reaction time and alertness
The psychomotor vigilance task is one of the simplest and most sensitive tasks: a signal appears after a random wait and you respond as fast as you can. The standard lab version lasts 10 minutes; a 3-minute version, the PVT-B, was developed by Basner and colleagues (2011). Researchers look at response speed and at lapses, very slow responses that become more frequent when people are tired.
Short versions are useful for tracking yourself over time, but they are not interchangeable with the full lab test: Antler and colleagues (2022) found that the 3-minute and 10-minute versions agreed poorly.
§ 3Flanker and visual search: costs, not raw speed
In the flanker task, introduced by Eriksen and Eriksen (1974), you report the direction of a central arrow and ignore the arrows around it. When the neighbours point the other way, you are slower; that difference is the flanker effect. In visual search, finding one orange bar among blue ones is fast however many bars there are, while finding a target defined by colour and orientation together takes longer with every extra item (Treisman and Gelade, 1980; Wolfe, 1998).
These tasks report differences: the cost of conflict, the cost per item. On phones, that turns out to be an advantage.
§ 4Why phones differ from labs
Labs use equipment with known timing. A phone adds delay between your touch and the moment the app registers it, and between the app drawing a stimulus and the screen showing it. Pronk and colleagues (2020) measured this with a robotic finger and a light sensor: on Android, reaction times were overestimated by about 70 ms on average. Across devices the extra delay is roughly 50–100 ms, and it differs from one phone to the next.
- Absolute reaction times on a phone cannot be compared with lab norms or with results on other people’s phones.
- The delay is fairly constant on one device, so your own results on the same phone can be compared over time.
- Differences between conditions, such as the flanker effect, cancel most of the delay, and so do accuracy and memory span.
§ 5Why one result is not enough
Short tasks are noisy. Performance changes with sleep, time of day, practice and motivation. Difference scores are robust to device delay but vary more from one session to the next than raw speed does (Hedge, Powell and Sumner, 2018). Results become more meaningful when you repeat a test at a similar time of day and look at your trend and your usual range rather than at a single score.
§ 6A note on “brain training”
Practising an attention task makes you better at that task. A major review by Simons and colleagues (2016) found that brain-training programmes improve the trained tasks, sometimes closely related tasks, and show little evidence of improving everyday cognition. A rising trend on a phone test is a fact about the test, not proof that your attention in daily life has changed.
Questions and answers
Can a phone test diagnose attention problems?
No. Short phone tasks are not clinical tests and cannot diagnose ADHD or any other condition. If you are worried about your attention, talk to a qualified health professional.
What is a normal reaction time?
In lab studies, simple reaction times of rested young adults are often around 250 ms. On a phone, measured times are longer because of device delay, so compare with your own earlier results instead.
Why is my reaction time different on another phone?
Each phone adds its own delay, roughly 50–100 ms, from the touchscreen, the software and the display. Compare results only on the same device.
Does practising these tests improve attention?
It improves your performance on the tests themselves. Evidence that brain-training games improve attention in everyday life is weak.